Free Download Starships of the Galaxy (Star Wars Roleplaying Game), by Owen K.C. Stephens Rodney Thompson
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Starships of the Galaxy (Star Wars Roleplaying Game), by Owen K.C. Stephens Rodney Thompson
Free Download Starships of the Galaxy (Star Wars Roleplaying Game), by Owen K.C. Stephens Rodney Thompson
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About the Author
OWEN K.C. STEPHENS is a freelance designer who has co-authored several RPG products for Wizards of the Coast, most recently Dragon Magic(TM), Monster Manual(R) IV, and the Star Wars Roleplaying Game Saga Edition.RODNEY THOMPSON works as a game designer at Wizards of the Coast, Inc. His previous published credits include the Star Wars Roleplaying Game Saga Edition, Dragon Magic(TM), and d20 Future Tech (a d20 Modern® Roleplaying Game supplement).
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Product details
Series: Star Wars Roleplaying Game
Hardcover: 160 pages
Publisher: Wizards of the Coast; Saga edition (December 18, 2007)
Language: English
ISBN-10: 078694823X
ISBN-13: 978-0786948239
Product Dimensions:
9.2 x 0.5 x 9.2 inches
Shipping Weight: 1.3 pounds
Average Customer Review:
4.5 out of 5 stars
24 customer reviews
Amazon Best Sellers Rank:
#46,441 in Books (See Top 100 in Books)
It is too bad there is a version of this book for the old StarWars roleplaying rule set that shares the same name and general content. I don't own that piece but have seen it and this new book is MUCH better.SotG may have far fewer pages than the Core Rulebook for just a slightly smaller price but it is packed full of information that is useful for any RPG campain that values space combat or even travel. After a short introduction Champer 1 covers the basics of starships in adventuring; this includes answers to questions like "how much does it cost to opperate my ship?" and clarification on how various thing work in starship scale combat. In addition to clarifing how some corebook material works SotG also gives us some new talents and feats to use for our space going characters.Chapter 2 covers Starship Combat. This includes a new maneuver system that is similiar to how the core book uses force powers. Additionally, this chapter gives advice on creating interesting space encounters and tips on how to keep players interested but not overwhelmed.Chapter 3 is the section on modification. This chapter is a virtual shopping list of things that can be added to or changed on starships. The end of the chapter even gives a "stock ship" and cost for various ship types that would allow players to build their own ship.Chapter 4 covers the last two-thirds of the book and contains an extensive Codex of ships found in the StarWars universe. These range from small light fighters up to the Eclipse Super Star Destroyer from the Dark Horse Comic Series. Each of these many ships is given RPG stats, a brief writeup about its history and abilities, and most also include a color illustration showing what the ship looks like. The list doesn't cover everything which is nearly impossible given the size of the SW Universe but does include ships from all eras of play.Someone not into the roleplaying game may like the Starship Codex. For the roleplayer, I'd say this book is a must for any group that deals with space combat regularly.
Great resource for Star Wars ships. I have been looking for this out of print book for some time to finish off my Saga library. So happy I was able to purchase it at a reasonable price.
The first book to expand on the new Saga rules, and it's about as good as I expected. A good mix of starships that is perhaps a bit heavy on capitol ships and many fighters that are visually distinct but all have roughly the same rules. Likewise, there are few deckplans, pretty much limited to a underwhelming deckplan for a YT-1300. The customization rules work relatively well and are easy to use.Overall, I'd suggest it to people that like the new Saga Edition. It might be good for people that like Star Wars starships in general too.
Like the updated codex & rules for mods.
Yes!
Great book excellent addition to the series.
thank you
Great condition! great book
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